In the metropolis of Cradle City, a few brave men and women don masks and gear up to fight evil masterminds, mad scientists, mob bosses, and deranged cultists. These superheroes rely on their wits, courage, and preternatural abilities to thwart the villains and protect the people of Cradle City. Their true identities remain hidden, but their aliases will be remembered forever. They are Adventurers! They are Vigilantes!
Vigilantes! is a pulp superheroes setting and adventure in two pages, taking place in the fictional “Roaring Twenties” metropolis of Cradle City.
A new faction for your Forgotten Realms campaign. The faction presented here use the “Renown” rules from the Dungeon Master’s Guide. With optional rules for faction perks and magic item recipes.
Recently, during an excavation for the foundation of a new palace, part of the subterranean portion of an ancient Netherese tower was discovered. A wizard seeks a group of adventurers to explore it and find what treasure and knowledge may be hidden inside. An adventure location for 3-6 characters of level 3-5
A compendium of 20 minor magic items for your campaigns. 5 Armors, 5 Weapons and 10 Trinkets with minor magical abilities. This small compendium was written as a collection of minor magic item for those players and dungeon masters that want to add some magical reward at low levels or like to have more choices for treasure hoards and magical shops.
A compendium of 20 new minor magic items for your campaigns. 6 Weapons and 14 Trinkets with minor magical abilities.
The third installment in the series of minor magic items for you campaigns. These trinkets and equipments are perfect as low level rewards or if you want to add more variety to a monster hoard.
A small collection of 6 fledgling divinities and higher powers now lost to the world.
SUGAD THE DAWN WARRIOR, KURZOL THE TROLL’S GOD OF BRIDGES, HULETENYA MATRON OF CYCLOPS, MABUMBO THE MAMMOTH GOD OF FLINT, THE SPIRIT OF THE SWAMPS, SIRINAX THE CANDLE MAKER
Beneath the mausoleum of the Waterclock Guild, built in Neverwinter, lies the crypts, filled with automatons and water-powered traps. Saborn Rendell and Lucan Greenharrow, famous clockmaker and skilled elementalist respectively, created these crypts to host their laboratories and the secrets that allowed them to build amazing time pieces and marvelous clockworks. In this adventure location your character will explore the crypts, travelling through 4 different levels, encountering Saborn automatons, powered by elemental energy, and the arcane traps of Lucan, exepert in elemental magic and planar travel. An adventure location for 6th to 10th level characters.
The inhabitants of Gullykin, a small halfling village, harbour a dark secret; for generations they have worshipped the Undying God, an elven deity summoned and killed by power-hungry sorcerers in age bygone. The lingering consciousness of the god however still haunt the ruin of the elven city of Firewine Bridge, on which Gullykin was built. The villagers each year sacrifice the Spring King to the god and it feeds on the life essence to regain power and a corporeal form. If the Undying God will succeed and return in flesh and bone on the Material Plane, woe betides the Sword Coast and all its inhabitants.
Nella metropoli di Cradle City, un grupopo di coraggiosi ha deciso di equipaggiarsi e indossare delle maschere per combattere geni del male, folli scienziati, boss della mafia e cultisti degenerati. Questi supereroi possono contare solo sul proprio coraggio, la propria astuzia e, a volte, su qualche consegno fantascientifico per sconfiggere i malvagi e proteggere la popolazione di Cradle City. Le loro vere identità rimarranno segrete ma il loro nome di battaglia verrà ricordato per sempre. Loro sono i Vigilantes!
L’Almanacco dei Mondi Selvaggi la pubblicazione che raccoglie i migliori contenuti di gioco degli ultimi dodici mesi, creati dagli autori e dagli appassionati italiani di Savage Worlds. In questo numero troverete il primo mega-crossover italiano Crisi sui Mondi Selvaggi una campagna di gioco che attraversa ben sette diverse ambientazioni, una dozzina di avventure uniche per Mondi Selvaggi vecchi e nuovi, materiale aggiuntivo per Nemezis, Beasts & Barbarians e Ultima Forsan, spunti e dritte per i Game Master e anticipazioni di tre nuovi manuali in arrivo nei prossimi mesi: MERCs, Kata Kumbas e GreyWorld. Il tutto furibondo, divertente e rapido come mai prima d’ora!
ETU – Gli Esami non finiscono mai
ETU – I Segreti del Lansdale
ETU – Un Natale da Paura!